AI Programmer | Game Developer
My name is Samuel Wortley Sage and I am an AI programmer and game developer based in Redmond, Washington.
I love games. I have been creating them since I was a kid and started developing them professionally 5 years ago.
I have a passion for AI programming and procedural generation. I have always been fascinated by how computer algorithms can be leveraged to enhance player experiences. I am also experienced in physics, tools, and gameplay programming - and have applied all of these skills to make games using custom C/C++ engines, as well as in Unity and C#.
I am currently working with Microsoft on Minecraft Bedrock Edition.