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AI Programmer | Game Developer


My name is Samuel Wortley Sage and I am an AI programmer and game developer based in Redmond, Washington.


I love games. I have been creating them since I was a kid and started developing them professionally 5 years ago.

I have a passion for AI programming and procedural generation. I have always been fascinated by how computer algorithms can be leveraged to enhance player experiences. I am also experienced in physics, tools, and gameplay programming - and have applied all of these skills to make games using custom C/C++ engines, as well as in Unity and C#.

I graduated from DigiPen Institute of Technology in April 2020 with a Bachelor of Science in Computer Science and Game Design. You can download my project Daybreak on their website.


I am currently working with Microsoft on Minecraft Bedrock Edition.

Highlighted Projects


Project Incrementum


Hallowed Under



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