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AI Programmer | Game Developer

Hello!

My name is Samuel Wortley Sage and I am an AI programmer and game developer based in Redmond, Washington.

 

I love games. I have been creating them since I was a kid and started developing them professionally 5 years ago.

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I have a passion for AI programming and procedural generation. I have always been fascinated by how computer algorithms can be leveraged to enhance player experiences. I am also experienced in physics, tools, and gameplay programming - and have applied all of these skills to make games using custom C/C++ engines, as well as in Unity and C#.

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I graduated from DigiPen Institute of Technology in April 2020 with a Bachelor of Science in Computer Science and Game Design. You can download my project Daybreak on their website.

 

I am currently working with Microsoft on Minecraft Bedrock Edition.

Highlighted Projects

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Project Incrementum

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Hallowed Under

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Daybreak

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